Sadly Final Fantasy XIII was just not worth the wait
The creators decided to destroy the game and make instead
an utter load of boring linear nonsense. I don`t think I
shall ever forgive Square..... They have lost the plot
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.......... Fortunately we still have the original game
Note the limited edition hard backed guide
Ashe center stage but alone again
Well... I finished Final Fantasy XII. This was not anticipated as I did expect there to be much more to this game. I really don`t know how to rate this game against the rest. In the end it probably was the best game of its period, but, it lacked deep substance that will sustain it over the years. The game is massive, but not. The start is just brilliant and I thought that we were going to be treated to a kinda Shakespeare meets Lord of the Rings. The blades and armour combined with a medieval plot line did suggest an epic saga. Sadly though this gave way to monotonous levelling up and less and less interactive story board stuff. At times I just forgot what the hell the story was. Anyway.. The story is the usual interplay between ordinary kid fighting for his country; meets princess... er doesn't fall in love.. ( strange ) fights with assembled troop against all odds to win the day. Mixed into this is the usual boss fights, strange and wonderful creatures and the odd assortment of side quests. Trouble is there really isn't that much problem solving. And the side quests are not character building. In terms of strengths, well, its incredibly well done, and the graphics are breathtaking. The whole feel is just magical. The fight engine has been totally revamped and is classic, and the best I have ever played. Sadly though the intricacy of armour, weapons, skills etc have been reduced to a reward process that to be honest is quite pathetic. There really is no skill here. If you just level up and become strong you really don`t need any of the vast array of magics. Also, all the characters can do the same thing. What you find is that to seriously complete the game you just use three characters. There is this thing called a gambit which allows you to set certain tasks during battle, and this works well. I ploughed through the skills and weapons section, called Licences in no time, and at Level 50 I could really kill anything in one swipe. The characters are very similar to all the characters of old, except they really have tried too hard to humanise everyone. Its all become very believable. The old classics are laced through, though the ' summoning ' is just pointless, and ' quickening ' has to be a last resort, or you are doomed to no MP. As to characters, well the final boss was just not nasty enough. The star was this guy called Balthier who I would have loved to have had a fling with Ashe. Poor old Ashe finished up with Basch, and the main character Vaan, well he just went back to school I guess. Thing is Balthier kept saying all the way through he was the main man, and yes he was. In the end this game was very very good, but not brilliant, and I would say that FFX was still the most polished of the set. FFVII is classic, but for being ground breaking. Still worth playing and if you like gaming then its a must. And for me.. Well I have started it all over again
Ashe in action... Not very ladylike
Origins
Final Fantasy VI
Final Fantasy VII
Final Fantasy VIII
Final Fantasy IX
Final Fantasy X
Final Fantasy X-2
WonderSwan Final Fantasy Presentation Box
Dirge of Cerberus
FF VIII Figures
Final Fantasy - The Spirits Within
Click for link to page of Dr Aki Ross
Final Fantasy - Advent Children
Final Fantasy - XII
The Flower Girl
The saddest gaming moment
Aeris can be seen via her infamous
'ghost' in the Midgar Church.
[ quote ]
If 'After Aeris's Death' is selected, the game
will teleport Cloud to the Midgar Church, where you
will see a polygon of Aeris tending the flowers.
Should you try to leave the church, the polygon will
stutter before vanishing permanently. What we can
conclude from this? The 'ghost' of Aeris was
deliberately added by Square.
[ end quote ]
The death of Aeris in Final Fantasy VII was the
single most saddest event I have ever encountered
whilst playing a game. Whilst I can appreciate that
the purpose of her dying was to make you realise
her potent threat to the villain and the fragility
of life, I do believe that gaming is about winning
and like the word that her name can be re-arranged
to , raise, you should have been able to bring her
back. Interestingly this simple fact kept much of the
interest in the game beyond FFVII, and ultimately
Square had to make the film ' Advent Children ' to
try and lay the ghost to bed... ' I was never alone '
Cloud.. was never alone. Sadly for gamers, we only
have the responses to controls.. So I say.. ' Give us
back Aeris..' If only a sub-plot of a later game..Then
I can finally brush this tear from my game controller
We will not forget the little ' Flower Girl '
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Last updated 02:55 20/06/2015